Gallery
- Fancy way to attach the camera at the 10m heigh ceiling:

- Installing the dance floor – with special pvc-treat for Lot & Dorothé thanks to Zinneke:
- Reward will be: chocomousse op bomma’s wijze
- We are very lucky: working with brand new stuff (screen/floor/beamer/spots) – just arrived at La Bellone

- The result = great!
admin / November 2, 2009 | Comments Off on And all over again @ La Bellone
Ingredients:
– 1 camera
– 1 beamer
– lights
– 7 players
– 1 or more white hats with black number on top
– costumes with white rectangular zones
Time: for as long as the computer is out (stolen, crashed, bugged, or just switched off on purpose)
Instructions:
All players are functions of the software, apart of the one who is wearing the hat. 6 players work together in order to give instructions to the player who is wearing the hat. The hat-player(s) executes the instructions.
Instructions can be:
– show/hide img (fixed image) or vid (video = moving image + sound)
– play/stop snd (can be any sound)
Variation:
1. if you are a function of the software, link yourself physically to the players you’re communicating with (by using ropes, tape…)
2. negociate a way to play when all technology falls out (flashlights might help)
Object Score Notation:



admin / October 8, 2009 | Comments Off on Score 14: emergency

That was on Thursday 1-10-9, ready to go into full rehearsal process.
The next morning our equipment was gone … stolen.
Four days later and lots of hours in cie of Michael and on the chat with Simon in Glasgow we are slowly recovering. In the mean time an ’emergency world’ has been constructed. Humans will survive the machine!
admin / October 6, 2009 | Comments Off on It works!
Ingredients:
– n players
– 1 drawer
– 1 image
Time: 12 min
Instructions:
– 100% risk: improvise with words and movements, vary the rhythms, play with different languages + syntax errors in each language, vary the moods
– come to full explosion in 10 min
– 1 player renarrates the drawing with movement or voice
– 1 player wipes out the drawing


admin | Comments Off on Score 13
Ingredients:
– 2 players
– 1 voice
– 1 story
Rewrite one of the stories that were produced in Score 10, link words/bits of phrases to movements and replay the story together. Players follow voice, voice follows players.
Variation: bring in a musician

admin | Comments Off on Score 12: Learning languages
admin | Comments Off on Testing 2D & 3D
admin | Comments Off on Preparing instructions 4 our new player – the computer
admin / September 26, 2009 | Comments Off on Objscrs new!
Ingredients:
– Score 10
– 4 players
– coloured sticky paper
– paper, pens
Instructions:
– read one of the stories of the notebook again, when you find a sound, write it down on a read paper and place it in the museum, come back to the story and find another sound and idem
– add what you think is missing to the museum
– from the museum go back to the drawings of score 10: chose a symbol, write it down on a pale orange paper and bring it to the museum – back and forth
– add what you think is missing to the museum
– chose one object with the related papers and create a world, with a score to improvise on
From headphones & sticky notes:


From maya-statue & sticky notes:



admin / September 25, 2009 | Comments Off on Score 11: suite of 10
admin / September 21, 2009 | Comments Off on Score 7 – pix