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Programme & Scores online!

If you want to play Kaleidoscope again or you are interested in consulting, copying, modifying and/or redistributing the games & their rules, we invite you to download the program that was handed over to the audience of Kaleidoscope. Design by Laia Sadurní.

They were asked to:
– end a game by shouting ‘quit’
– propose a game
– play a game

You can find the scores of the patches in objscrs here.

Score 16: machine only

Category: Report, Scores

– Object Score Notation
– black floor
– sounds

Create as many zones as the floor can take. Attach a soundfile to each zone.

Continue Reading »

Score 15: collaborative storytelling

– n players (movement/sound/voice)
– computer installed with Object Score Notation
– 1 story recorded by order of the frequency of words
– variables: speed, volume

The computer gives voice to the story, players interpret the story with movement and sound.

Variation 1: surveillance: one player giving voice walks along the variables on scene, adds voice to the computer or silences, regulates volume and speed. Others execute/follow.

Variation 2: guiding: players follow but can also create deviations of the story. 1 player regulates the machine by silencing it, speeding it up, slowing it down, regulating the volume, installing the machine as a potent leader.

Variation 3: collaborative: all players can either follow the story, create deviations or guide machine

Score 14: emergency

– 1 camera
– 1 beamer
– lights
– 7 players
– 1 or more white hats with black number on top
– costumes with white rectangular zones

Time: for as long as the computer is out (stolen, crashed, bugged, or just switched off on purpose)

All players are functions of the software, apart of the one who is wearing the hat. 6 players work together in order to give instructions to the player who is wearing the hat. The hat-player(s) executes the instructions.
Instructions can be:
– show/hide img (fixed image) or vid (video = moving image + sound)
– play/stop snd (can be any sound)

1. if you are a function of the software, link yourself physically to the players you’re communicating with (by using ropes, tape…)
2. negociate a way to play when all technology falls out (flashlights might help)

Object Score Notation:


Score 13

– n players
– 1 drawer
– 1 image

Time: 12 min

– 100% risk: improvise with words and movements, vary the rhythms, play with different languages + syntax errors in each language, vary the moods
– come to full explosion in 10 min
– 1 player renarrates the drawing with movement or voice
– 1 player wipes out the drawing

Score 12: Learning languages

– 2 players
– 1 voice
– 1 story

Rewrite one of the stories that were produced in Score 10, link words/bits of phrases to movements and replay the story together. Players follow voice, voice follows players.

Variation: bring in a musician

Score 11: suite of 10

– Score 10
– 4 players
– coloured sticky paper
– paper, pens

– read one of the stories of the notebook again, when you find a sound, write it down on a read paper and place it in the museum, come back to the story and find another sound and idem
– add what you think is missing to the museum
– from the museum go back to the drawings of score 10: chose a symbol, write it down on a pale orange paper and bring it to the museum – back and forth
– add what you think is missing to the museum
– chose one object with the related papers and create a world, with a score to improvise on

From headphones & sticky notes:

From maya-statue & sticky notes:

Score 10: la passoire

Inspired from Deufert, Peeters & Plischke:

– 4 players
– 4 notebooks
– 1 story (or 3 versions of the same story)
– coloured papers, pens
– personal objects

Time: 3h

Continue Reading »

Score 8: building up a new ecosystem

– As many players as you want
– some paper
– colored pens

– place yourself in a comfortable position
– close your eyes
– imagine your body desintegrate, until only the essential is left
– rebuild your body from the essential – grow only what you think is necessary (3 legs, 5 hands, 10 eyes… or less)
– start moving with your new body
– explore the space with your new body
– meet the other species
– explore how you communicate
– explore how you mutate through the different encounters
– move and talk with your new body
– stop and draw your bodies on 1 sheet of paper
– write words that describe the specs of your new body

Score 9

– 1 observer
– 1 storyteller
– 1 receiver
– 1 story (in this case, Raymond Queneau, Exercices de Style)
– 1 sheet of paper
– 1 pen
score 7

– Repeat score 7 but the story withdrawn from the body is inspired by the story from the book.

– The receiver draws her experience on a sheet of paper

– Receiver and storyteller improvise, observer gives instructions

– Repeat score 5 but this time based on the drawing of the receiver.
The observer completes the drawing with words, signs, connecting elements you associate.
An own logic, a new language comes up.