<< Constant Index

Scores

Programme & Scores online!

If you want to play Kaleidoscope again or you are interested in consulting, copying, modifying and/or redistributing the games & their rules, we invite you to download the program that was handed over to the audience of Kaleidoscope. Design by Laia Sadurní.

They were asked to:
– end a game by shouting ‘quit’
– propose a game
– play a game

You can find the scores of the patches in objscrs here.

Score 16: machine only

Category: Report, Scores

Ingredients:
– Object Score Notation
– black floor
– sounds

Create as many zones as the floor can take. Attach a soundfile to each zone.

soundmachine_loadbang
Continue Reading »

Score 15: collaborative storytelling

Ingredients:
– n players (movement/sound/voice)
– computer installed with Object Score Notation
– 1 story recorded by order of the frequency of words
– variables: speed, volume

Score:
The computer gives voice to the story, players interpret the story with movement and sound.

Variation 1: surveillance: one player giving voice walks along the variables on scene, adds voice to the computer or silences, regulates volume and speed. Others execute/follow.

Variation 2: guiding: players follow but can also create deviations of the story. 1 player regulates the machine by silencing it, speeding it up, slowing it down, regulating the volume, installing the machine as a potent leader.

Variation 3: collaborative: all players can either follow the story, create deviations or guide machine

Score 14: emergency

Ingredients:
– 1 camera
– 1 beamer
– lights
– 7 players
– 1 or more white hats with black number on top
– costumes with white rectangular zones

Time: for as long as the computer is out (stolen, crashed, bugged, or just switched off on purpose)

Instructions:
All players are functions of the software, apart of the one who is wearing the hat. 6 players work together in order to give instructions to the player who is wearing the hat. The hat-player(s) executes the instructions.
Instructions can be:
– show/hide img (fixed image) or vid (video = moving image + sound)
– play/stop snd (can be any sound)

Variation:
1. if you are a function of the software, link yourself physically to the players you’re communicating with (by using ropes, tape…)
2. negociate a way to play when all technology falls out (flashlights might help)

Object Score Notation:

emergency

Score 13

Ingredients:
– n players
– 1 drawer
– 1 image

Time: 12 min

Instructions:
– 100% risk: improvise with words and movements, vary the rhythms, play with different languages + syntax errors in each language, vary the moods
– come to full explosion in 10 min
– 1 player renarrates the drawing with movement or voice
– 1 player wipes out the drawing

Score 12: Learning languages

Ingredients:
– 2 players
– 1 voice
– 1 story

Rewrite one of the stories that were produced in Score 10, link words/bits of phrases to movements and replay the story together. Players follow voice, voice follows players.

Variation: bring in a musician

Score 11: suite of 10

Ingredients:
– Score 10
– 4 players
– coloured sticky paper
– paper, pens

Instructions:
– read one of the stories of the notebook again, when you find a sound, write it down on a read paper and place it in the museum, come back to the story and find another sound and idem
– add what you think is missing to the museum
– from the museum go back to the drawings of score 10: chose a symbol, write it down on a pale orange paper and bring it to the museum – back and forth
– add what you think is missing to the museum
– chose one object with the related papers and create a world, with a score to improvise on

From headphones & sticky notes:

From maya-statue & sticky notes:

Score 10: la passoire

Inspired from Deufert, Peeters & Plischke:

Ingredients
– 4 players
– 4 notebooks
– 1 story (or 3 versions of the same story)
– coloured papers, pens
– personal objects

Time: 3h

Continue Reading »

Score 8: building up a new ecosystem

Ingredients:
– As many players as you want
– some paper
– colored pens

Instructions:
– place yourself in a comfortable position
– close your eyes
– imagine your body desintegrate, until only the essential is left
– rebuild your body from the essential – grow only what you think is necessary (3 legs, 5 hands, 10 eyes… or less)
– start moving with your new body
– explore the space with your new body
– meet the other species
– explore how you communicate
– explore how you mutate through the different encounters
– move and talk with your new body
– stop and draw your bodies on 1 sheet of paper
– write words that describe the specs of your new body

Score 9

Ingredients:
– 1 observer
– 1 storyteller
– 1 receiver
– 1 story (in this case, Raymond Queneau, Exercices de Style)
– 1 sheet of paper
– 1 pen
score 7

Instructions:
– Repeat score 7 but the story withdrawn from the body is inspired by the story from the book.

– The receiver draws her experience on a sheet of paper

– Receiver and storyteller improvise, observer gives instructions

– Repeat score 5 but this time based on the drawing of the receiver.
The observer completes the drawing with words, signs, connecting elements you associate.
An own logic, a new language comes up.